4M Magnet Science Kit - 10 Magnetic Experiments & Games (over 25 pieces to Build & STEM Learn From) - Power the Racer with a Magnet, Levitate a Magnet, Magnetic Yacht & Fishing, Boys & Girls, Age 8+

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  • Model: 4mb7h1s
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Description

Product Description

Teach children about the invisible power of magnetism with the 4M Magnet Science Kit. The Magnet Science Kit teaches young scientists about the effects of magnetism through a combination of fun science experiments and games. The kit contains materials to make interactive magnetic objects like the Super Power Horseshoe Magnet and the Magnet Wand. Construct Super Magnet Racer, a Yacht Compass, or a Mysterious Dangler. Activities like the Fishing Game provide hours of fun and provide hands-on learning about the effects of magnetism. Recommended for ages 8 years and up.

From the Manufacturer

Unravel the mystery of magnets with our 4M Magnet Science Kit. Kit contains 10 fun experiments and games. Includes everything you need to build a mysterious dangler, fishing game, levitron racer and more. Intriguing activities that are also educational.

Unravel the Mystery of Magnets

4M Magnet Science Kit

Perform fun magnet games and experiments with the 4M Magnet Science Kit. Learn the science principles behind magnets! This kit contains a super magnet set. Fun and educational for learning about magnets.

Perform 10 fun experiments and games

Make a Super Power Horseshoe magnet or a Magnet Wand.

Construct a Super Magnet Racer, a Yacht Compass or a Mysterious Dangler.

Have great fun playing a Fishing Game or creating a Magnetic Sculpture, and so much more!

Everything You Need

2 Super Bar Magnets, 2 Ring Magnets, 1 Set Magnet Handle, 1 Car/Boat Chassis, 4 Wheels, 1 Long Axle, 1 Short Axle, 1 Rod for Fishing Wand/ Yacht Mast, 1 Fishing Wand Joint, 2 Ring Magnet Joints, Magnetic Fish, Metal Screw Nuts, 1 Roll of Thread, Detailed Assembly and Game Instructions.

Ages 8 and up.

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  • The Magnet Science Kit teaches young scientists about the effects of magnetism through a combination of fun science experiments and games.
  • The kit contains materials to make interactive magnetic objects like the Super Power Horseshoe Magnet and the Magnet Wand.
  • Construct Super Magnet Racer, a Yacht Compass, or a Mysterious Dangler.
  • Activities like the Fishing Game provide hours of fun and provide hands-on learning about the effects of magnetism.
  • Recommended for ages 8 years and up.
  • Challenge your child's imagination with 4M toys and kits.
  • 4M educational toys cover a wide range of educational subjects and include science kits, arts and crafts kits, robotics kits, and more.


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