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Don't Say It has three levels of play, so it's fun for kids of all ages. Can you get your team to say "Sheep"? It's not as easy as it sounds, especially when you can't say baa, lamb, or flock! Try and go through as many cards as you can before the buzzer sounds. If you say a forbidden word, you lose points! This fun, fast-paced game will have you racking your brain for out-of-the-box clues to help your team win, and it's great for helping kids with their vocabulary. Don't Say It includes 100 game cards with 400 words, 1 card holder, 1 timer, 1 score pad, 1 pencil, and complete instructions. For 2 or more teams, ages 6 and up.
Can you get your team to say “pig” - without using the words “sausage”,“bacon”,“sty”or “pork”? You'll need to be quick to avoid being buzzed out by the timer. For 2 or more teams,ages 6 and up.
Don't Say It! has three levels of play, so it's fun for kids of all ages. Can you get your team to say 'Sheep'? It's not as easy as it sounds, especially when you can't say baa, lamb, or flock! Try and go through as many cards as you can before the buzzer sounds. If you say a forbidden word, you lose points! The first team to earn 100 points wins!
Teams race the clock to earn cards by guessing the word on each card from clues given by one of their players. The player cannot use any of the forbidden words listed which can take some creativity! Can you describe the word 'bird' without saying feather, wings, flying or tweet? Earn points for correct answers, and lose points for using forbidden words! Before starting, cards are placed in the cardholder which is adjustable for different levels of play.
The difficulty levels are determined by how many words you are not allowed to say as you try to get your team to guess the main word. Younger players may choose Easy (can’t say two words) while the older members may choose Medium (can’t say three words) or Difficult (can’t say four words). Players move the cover of the card holder to the level of difficulty desired before starting the timer (see illustrations).
Teams have 60 seconds to guess as many cards as possible before the timer gives one final long beep. At that time, the team’s turn ends, and their score is calculated based on the colored cards they earned. Points are deducted for any cards that were unsuccessful. The first team to reach 100 points wins!